According To The Scientists, Your Meanest Friend Cares The Most About You
11Two different games:
Both the teams were asked to play different games, while one team was playing Soldier of Fortune, the other team was playing Escape Dead Island. The Soldier of Fortune is a
While the other game, Escape Dead Island is a first person game in which the contestants were needed to run away from a room which was full with zombies.
12After the game finished:
As the game got over, the contestants were made to hear some music and see some clips which had emotional matter as description. They were asked to rate the music and clips on 1-7 rank and also to tell which music and clip they want the player A to see and listen.
As per the results, the contestants who sympathized with player A and played the first-person shooter game tried to generate strong emotions in the player A so that the feelings of heartbroken can be over-shadowed and they can become a strong person.
While on the other hand, the contestants who played the zombie game tried to invoke more fear into player A by making them show and hear the most emotional clip and music.
The researchers reached the conclusion that those players who show empathy towards player A tried to make him stronger by creating negative emotions in him so that their sad feelings can be suppressed or overshadowed which was a result of the breakup. The player A would have also felt satisfied after winning the game and this would have also given him a sense of achievement.